World’s only Avatar technology

for mass adoption of virtual identity.

 

 

Because we automate the process 10,000x.

 

 

 

 

 

 

 

Quantum Human
a Patent-pending AI technology

 

 

 

World’s only Avatar technology
for mass adoption of virtual identity.
 

 

Because we automate the process 10,000x.

 

Quantum Human
a Patent-pending AI technology

 

World’s only Avatar technology
for mass adoption of virtual identity.
 
 
Because we automate the process 10,000x.

Quantum Human
a Patent-pending AI technology

“I aspired to invent a technology

to mass-produce hundreds, thousands, or milllions of high-quality avatars,

without manually making them one-by-one.”

Mr. Kwai Bun, founder of Quantum Matrix.

Previously, creating an Avatar of ONE PERSON costs at least 5-figures USD and weeks of team manual expertise.
With Quantum Human, it’s a matter of several minutes machine time, fully automated by AI
Virtual identity is finally possible for the whole population.

Introducing Quantum Human

WORLD”S ONLY 100% AUTOMATED SCAN-TO-AVATAR TECH

  for Production

for Business & Platformfor Fashion

Introducing Quantum Human

WORLD”S ONLY 100% AUTOMATED SCAN-TO-AVATAR TECH

for Production

for Business & Platformfor Fashion

10,000x faster avatar creation!

Zero manual effort.

Compare Versions

Qhuman Lite, Pro, Enterprise Server

Technical Features

A lot more than just creating skeleton !

QServer

Infinite scalability for avatar creation

10,000x faster avatar creation!

Zero manual effort.

Productivity

  • Traditional Approach 0.1%
  • Quantum Human Automation 100%

Time per avatar creation

  • Traditional Approach 100%
  • Quantum Human Automation 0.1%

Quantity of avatar creation in given time

  • Traditional Approach 0.1%
  • Quantum Human Automation 100%

Qhuman for Business

Future Paradiagm for Business

 

Life-like digital identity for your customers

Automated creation in mass scale 

 

 

Qhuman opens new doors for e-commerces. 
It powers all platforms, apps, games, shops, events, etc. 
It enables infinite new applications for business and their users.

 

Qhuman Enterprise ServerQhuman Cloud API

 

Future Paradiagm for Business

Life-like digital identity for your customers

Automated creation in mass scale

 

Future Paradiagm for Business

Life-like digital identity for your customers

Automated creation in mass scale

 Qhuman opens new doors for e-commerce.

It powers all platforms, apps, games, shops, events.

It enables infinite new applications for business and their users.

Zero-Click Avatar Automation LIVE DEMO

We cover all kinds of inputs!

 

From professional 3D scan to consumer mobile photo

we can even generate statisitcal body and combine inputs!

 

Qhuman is the most versatile scan-to-avatar system on the planet. 

Qhuman for Production

Quantum Human plugs into Maya and automates the process of character (avatar) setup by its key technical core: Automatic Retopology & Rigging from Arbitrary Human Mesh

It replaces most, if not all, the otherwise labour-and-expertise-intensive manual work that usually need weeks to produce by a team.

With QHuman, you get your retopologized and rigged character in a few minutes, and optionally tweak the results to further use in your pipeline.

Quantum Human is designed by CGI TDs and artists of 10+ years industry production expereince. Therefore, it’s so versatile and flexible to be used in lots of different scenerios. It is also fully optimized for 3D scan as input.

1-Click

Automatic Retopology & Rigging from Arbitrary Human Mesh

Technical features

Why retopology before rigging?

 

Qhuman’s automated retopology is one of the most defining feature among the industry. Fully automated retopology is by nature even more complex than simple rigging. Although Qhuman also support directly rigging a mesh, retopology before rigging is an industry standard for best rigging result and provide a lot more advantages as the professional approach:

Much optimized quality:
– optimized polyCount & edge flow, consistent mesh structure, proper polygon density distribution.
– optimized body rigging & accurate skin weighting, hence better looking animation without issues at sensitive area e.g. armpit, crotch point, fingers, etc.
– consistent & optimizd UV for easy 2D retouch and derivatives maps
– optimized finger rigging

Automation made possible:
– symmetrical body mesh ( industry standard for rigging )
– facial rigging (Pro or above)
– body part replacement, undressing, blending, morphing & merging
– automated cloth drapping and animation (real-time/ offline) ( TBC, Enterprise Apparel Server only )
– props fitting ( Enterprise only )
– PSD and muscle ( TBC, Pro or above )

 

One-Click Avatar Automation ( Qhuman for maya)

User Cases

ADIDAS VR SNOW RUN

ADIDAS CLIMAHEAT 想係香港感受雪地上面全力奔跑? ManyMany Creations 用上全球獨有 QUANTUM HUMAN 3D SCANNING 技術, 完美地把 adidas Climaheat 系列運動服裝及玩家一同即時放入VR全360度雪地場景當中, 再配合全身動態捕捉技術, 使你同我都可以在雪地上面盡情奔跑。 Game Play Setup 3D Scanning on Hero...

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Hewlett Packard Enterprise (HPE Germany) | Cebit 2016

Hewlett Packard Enterprise (HPE Germany) | Cebit 2016   700+ avatars created on-the-fly, in 5 days 2 computers using Qhuman!     More info about Cebit 2016. http://www.cebit.de/en/exhibition/facts-figures/after-show-report/cebit-2016/ For more: please...

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See what customers are already saying

Quantum Human is the only system capable of true automatic scan-to-avatar workflow, and each avatar only takes a few minutes to create.

Bernd Gill

Head of Service Innovation, EMEA Central Region (Europe), Hewlett Packard Enterprise (HPE) | Germany

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